2.0

Out of 2 Ratings

Owner's of the Behringer Music Mixer 32-Channel, 16-Bus, 40-Bit Digital Mixing Console with Programmable MIDAS Preamps, Motorized Faders, 32-Channel Audio Interface and iPad Remote Control gave it a score of 2.0 out of 5. Here's how the scores stacked up:
  • Reliability

    1.0 out of 5
  • Durability

    3.0 out of 5
  • Maintenance

    2.0 out of 5
  • Performance

    2.0 out of 5
  • Ease of Use

    2.0 out of 5
Page 64
of 69
 
63 X32 DIGITAL MIXER Preliminary User Manual
7.13 Scenes Screen
The scenes screen allows setup for saving and recalling dierent memory scenes
of the console. The comprehensive recallability of the console (including gain
settings for the digitally controlled mic preamps) is one of the most powerful
aspects of the console.
The scenes screen contains the following separate tabs:
HOME: This screen contains a general overview of the scenes contained in the
console, along with their custom names and what parameters are included in
each scene.
MIDI: This screen allows the console to associate dierent scenes with incoming
and outgoing MIDI messages, allowing the console’s scene changes to control or
be controlled by external MIDI equipment.
PARAMETER SAFE: This screen congures which console parameters are and are
not saved/switched with the console scenes.
CHANNEL SAFE: This screen congures which console channels are and are not
changed when a console scene change occurs.
7.13.1 Scenes Screen: Home Tab
The scenes screen’s home tab shows a general overview of the scenes that
have been congured in the console, along with their custom names and what
parameters are included in each scene.
For a setting where scenes are used heavily and are very critical (such as a theater
performance), this would be a good screen to leave on at all times so that the
console operator can be completely sure, at all times, what scene the console
currently resides on and what scene will come up next when the “Go” button
ispressed.
To adjust the various settings on the home tab, perform the following steps:
1. Rotate the 1st encoder to scroll among the available scenes in the scenes list,
which is displayed on the left side of the color screen.
2. Tap the 1st encoder to “go” to the currently selected scene in the list,
switching the console to the state it was in when that scene was stored
3. Rotate the 2nd encoder to select a scene in the list to be “skipped”
whencycling through scenes using the Prev and Next buttons.
4. Tap the 2nd encoder to complete the “skip” command on the currently
selected scene. That scene will now be skipped when scrolling through
thelist.
5. Rotate the 3rd encoder to scroll back through recent changes.
6. Tap the 3rd encoder to undo the recent change.
7. Rotate the 4th encoder to select a slot to save a new scene.
8. Tap the 4th encoder to complete the save operation. The console’s current
state will be overwritten on the scene number that was selected with
theencoder.
9. Rotate the 6th encoder to select which aspects of the console’s routing
are made “safe” from a scene change, and will be unaected by any scene
changes that occur. Routing choices that can be safed include:
• Routing
• Output Patch
• Mic Preamp Gain (HA, short for head-amplier)
• Conguration
• Channel Processing
• Mix Buses
• Eects
• Talkback
10. Tap the 6th encoder to select any of the above choices as the encoder
rotation is used to select them. Multiple categories can be selected at the
same time.
7.13.2 Scenes Screen: MIDI Tab
This MIDI tab of the scenes screen allows the console to associate dierent
scenes with incoming and outgoing MIDI messages, allowing the console’s scene
changes to control or be controlled by external MIDI equipment.
For instance, the user could congure the console to issue a MIDI program
change message as each new scene is recalled, with the outgoing MIDI message
triggering a new scene of a MIDI-equipped lighting controller.
Conversely, the user could congure the console to change scenes in response
to an incoming MIDI program change message, allowing the console to
switch to a new audio scene when a new scene is recalled on a MIDI-equipped
lightingcontroller.
To adjust the various settings on the MIDI tab, perform the following steps:
1. Rotate the 1st encoder to select a scene to edit.
2. Tap the 2nd encoder to “safe” the console from any incoming MIDI messages,
preventing the console from switching scenes in response to MIDI data.
3. Rotate the 3rd encoder to select what type of MIDI event is transmitted by
the console when a scene change is issued. The choices include:
• O (No MIDI event)
• MIDI program change
• MIDI control change
• Note
4. Encoders 4,5 and 6 adjust the channel, number, and velocity (if applicable).
The color screen displays the MIDI data associated with the currently
selectedscene.
64 X32 DIGITAL MIXER Preliminary User Manual
7.13.3 Scenes Screen: Parameter Safe Tab
The scenes screen’s “parameter safe” tab congures which console parameters
are and are not saved/switched with the console scenes. This is very useful
when the operator has certain parameters that they wish to remain in control
of, andwould never want to have altered during a scene change, for example,
themic pre gains on the input channels.
To adjust the various settings on the Parameter Safe tab, perform the
followingsteps:
1. Rotate any of the rst 4 encoders to navigate among the checkboxes in the
color screen, which represent various console areas that can be isolated from
scene changes.
2. Tap any of the rst 4 encoders to select the console areas that have been
selected with the encoders. In each of the four columns, multiple console
areas can be selected and isolated from scene changes.
The following areas of the console can be isolated from scene changes, and are
divided up into 4 columns on the color screen:
Column 1: Input Channels
• HA (Head Amp/Microphone Preamp)
• Conguration
• Channel Equalizer
• Channel Gate/Compressor
• Channel Insert
• Channel Groups
• Fader, Pan, Mute, Mix Ons
Column 2: Input Channels
• Mix sends 1-16
Column 3: Mix Buses
• Mix sends 1-16
• Conguration
• Equalizer
• Compressor
• Insert
• Groups
• Fader, Pan, Mute, Matrix Ons
Column 4: Console
• Conguration
• Solo
• Routing
• Output Patch
7.13.4 Scenes Screen: Channel Safe Tab
The scenes screen’s “channel safe” tab congures which console channels are
and are not changed when a console scene change occurs. This allows the
user to “protect” certain channels from ever changing during a scene change,
givingthem as much control as possible for key audio sources.
For example, in a theater context, the console operator may have dialed in just
the right EQ and compressor settings and channel volume for the voice of the lead
actor, and does not wish to have them altered when the console changes scenes
and alters various parameters.
To adjust the various settings on the Channel Safe tab, perform the
followingsteps:
1. Rotate any of the 6 encoders to navigate among the check boxes in the color
screen, which represent various groups of channels that can be isolated from
scene changes.
2. Tap any of the 6 encoders to select the console areas that have been
highlighted with the encoders. In each of the 6 columns, multiple console
areas can be selected and isolated from scene changes.
The following areas of the console can be isolated from scene changes, and are
divided up into six columns on the color screen:
Column 1: Channels
• Input Channels 1-16
Column 2: Channels
• Input Channels 17-32
Column 3: Buses
• Aux 1-8
• FX 1L through 4R
Column 4: Returns
• Mix 1-16
Column 5: Main/Matrix/Groups
• Matrix 1-6
• LR Bus
• Center/Mono Bus
• DCA groups 1-8
Column 6: Eects Slots
• FX 1-8
65 X32 DIGITAL MIXER Preliminary User Manual
Block Diagram
MAIN
L R C L R
SOLOMATRIX
1 2 5 6
MIX BUS
1 2 15 16
FADER
MIX 1–16
INSERT
6-BAND
EQ
INSERT
COMP/
EXPAN
KEY-IN
Pre EQ Post EQ
EQ
Pre Fader
Post Fader
Matrix 1,3,5
MUTE
MUTE
SOLO
Post Fader
Post Fader
Post Fader
Post Fader
Matrix 2,4,6
MIX 1-16
OUT
16
EFFECTS 1-8
EFFECT
31 BAND GEQ
31 BAND GEQ
FX OUT L
FX OUT R
FX IN L
FX IN R
USB
PLAY
USB
REC
USB RECORDER
REC
LEVEL
USB
MEMORY
USB MEMORY
RECORDER
L+C/R+C MIX
L+C OUT
R+C OUT
+
+
DSP
PATCH
USB
PLAY
USB
REC
FX 1-8 OUT (L / R)
FX 1-8 IN (L / R)
6
16
8 x 2
8 x 2
MIX 1-16 INSERT RETURN
16
MIX 1-16 INSERT SEND
16
MIX 1-16 OUT
MAIN LRC INSERT RETURN
MATRIX 1-6 INSERT RETURN
6
MATRIX 1-6 INSERT SEND
6
MATRIX 1-6 OUT
3
3
MAIN LRC INSERT SEND
3
MAIN LRC OUT
3
MAIN LRC PRE EQ OUT
PATCH CUE
MONITOR LR OUT
2
MONITOR L+C/R+C OUT
2
2
MONITOR SOURCE IN
I/O
PATCH
A/D
INPUT
(1-32)
AES-50 A
(48ch IN)
AES-50 B
(48ch IN)
SLOT
(32ch IN)
AES-50 A
(48ch OUT)
AES-50 B
(48ch OUT)
SLOT
(32ch OUT)
40
16
AUX
RETURN
(1-6)
+48V
PHANTOM
A/D
TALKBACK
COMP
ON
GAIN
+48V
A/D
A/D
P16 BUS
(16ch)
D/A
OUT 1-16
D/A
AUX OUT 1-6
DELAY
GAIN
GAIN
GAIN
AES/EBU OUT
GAIN
8
AUX Returns 1–8
AUX Returns 7–8 by default on USB Play
Pre EQ
Pre EQ/Pre Fader/Post Fader/Post Pan L
Pre EQ/Pre Fader/Post Fader/Post Pan R
Pre Fader
Mix 1,3...15
Mix 2,4...16
SOLO
4BAND
EQ
ATT
Pre EQ/Pre Fader/Post Fader/Post Pan L
Pre EQ/Pre Fader/Post Fader/Post Pan R
MUTE
MUTE
FADER
LCR
PAN (LR)
PAN (LCR)
GAIN
Post Fader
Post Pan
GAIN
32
32
32
32
32
ATT
CH 1–32
LOW
CUT
GATE/
DUCK
INSERT
4-BAND
EQ
INSERT
COMP/
EXPAN
DELAY
KEY-IN
Pre EQ
Post EQ
EQ
Pre Fader
Mix 1,3...15
Mix 2,4...16
Pre HP/Pre Gate/Post Gate/Pre EQ/Post EQ/Pre Fader/Post Fader/Post Pan L
Pre HP/Pre Gate/Post Gate/Pre EQ/Post EQ/Pre Fader/Post Fader/Post Pan R
KEY-IN
EQ
Pre HP/Pre Gate/Post Gate/Pre EQ/Post EQ/Pre Fader/Post Fader/Post Pan L
Pre HP/Pre Gate/Post Gate/Pre EQ/Post EQ/Pre Fader/Post Fader/Post Pan R
SOLO
INSERT RETURN
INSERT SEND
PRE LOW CUT OUT
POST FADER OUT
MUTE
MUTE
FADER
LCR
PAN (LR)
PAN (LCR)
GAIN
Post Fader
Post Pan
GAIN
COMP/
EXPAN
8 x 2
STEREO FX RETURNS 1 L/R – 8 L/R
Pre Fader/Post Fader/Post Pan L
Pre Fader/Post Fader/Post Pan R
Pre Fader
Mix 1,3...15
Mix 2,4...16
SOLO
Pre Fader/Post Fader/Post Pan L
Pre Fader/Post Fader/Post Pan R
MUTE
MUTE
FADER
LCR
PAN (LR)
PAN (LCR)
GAIN
Post Fader
Post Pan
GAIN
WHITE NOISE
PINK NOISE
OSCILLATOR
SINE WAVE
GENERATE
GAIN
COMP/
EXPAN
LCR
PAN (LR)
PAN (LCR)
GAIN
GAIN
GAIN
+
MONO
MONITOR LR OUT
DELAY
DELAY
MONITOR
D/A
PHONES
OUT
MONITOR L
OUT
D/A
MONITOR R
OUT
SOLO / SOURCE
MONITOR SOURCE IN
DIM
2
GAIN
GAIN
GAIN
FADER
MATRIX
1-6
INSERT
INSERT
KEY-IN
Pre EQ Post EQ
EQ
Pre Fader
Post Fader
MUTE
SOLO
MATRIX 1-6
OUT
Post Fader
COMP/
EXPAN
EQ
6BAND
COMP/
EXPAN
FADER
MAIN LRC
INSERT
6BAND
EQ
INSERT
COMP/
EXPAN
KEY-IN
Pre EQ Post EQ
EQ
GAIN
Pre Fader
Post Fader
Matrix 1,3,5
MUTE
MUTE
SOLO
Post Fader
Post Fader
Post Fader
Matrix 2,4,6
MAIN LRC
OUT
COMP/
EXPAN
mute
mute
mute
mute
mute
mute
mute
mute
mute
stereo
mono
stereo
mute
stereo
mono
stereo
stereo
mono
stereo
stereo
mono
stereo
Block Diagram
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